テーマ: game-loop
-
Fixed timesteps and rendering interpolation
Separate simulation ticks from display frames, carry elapsed time in an accumulator, and interpolate presentation with an explicit overload policy.
機械可読: JSON
Separate simulation ticks from display frames, carry elapsed time in an accumulator, and interpolate presentation with an explicit overload policy.
article · en · unreviewed · 知識の基準日 2026-10-11
機械可読: JSON